
| Diagonal screen size | 30 pouces |
| Type | S-IPS |
| Resolution | 2560 x 1600 pixels |
| Response time | 8 ms |
| Interfaces (HDMI / DVI / VGA / YUV) | NC |
| Options | |
| Viewing angles (H/V) | 178° / 178° |

Test date: 2007-04-24
The first 3007WFP series which came out last year had a few problems starting out. The biggest was a significant brightness disparity on the panel. On three successively tested screens, we measured differences between 35 and 55 % from one part of the screen to another. For monitors intended for graphic artists, this was a bit of a problem.
The second generation remedies this and the maximum variation is now only 21 %. In addition, it has added a another characteristic which will please graphic artists. It’s now a wide gamut, covering 92 % of the NTSC color space, which represents considerable progress. The gain is particularly visible in green and blue shades. From a professional point of view, this screen now entirely covers printable colors (ISO Coated space), while the Samsung 305T is still limited to the classic sRGB. In terms of leisure use, this means finer and softer gradations in movies with less solarization.
For good color fidelity, calibrate it
On the other hand, while the 3007WFP HC is theoretically capable of displaying more colors, this doesn’t mean that they are truer. The 3007WFP has a rather disappointing average difference (average dE) of 6.1. This is poor and in the low average. In terms of manually correcting this, unless you have a Dell computer, there is no access to any adjustments except brightness. Therefore, a calibration tool is necessary for correcting colors. Graphic artists, choose the calibration zone well and in the future edit photos more in this zone.
As for reactivity, here again there has been noticeable progress. Afterglow is truly lower than with the previous generation which will be a benefit for all applications in movement, particularly movies and games. By the way, concerning these two uses there is an important restriction: Unless you reduce the resolution, gaming on a 30 inch requires a very high end graphic card. And just to display the proper resolution alone, you will need a DVI Dual Link connection.
This brings us to ergonomics. Vertically sliding base, 4 port USB hub, and card player – this screen is a model of practicality. And to avoid a mess of cables in the back of the monitor, Dell has made a sort of hollow base for better organization.
Really, isn’t 30 inches a bit too much?
Actually, we quickly adapt to new things. Of course, in the beginning in unpacking this monitor we could ask ourselves if we were really reasonable in its purchase. However, on our honor, this is a size you quickly get used to, and an adjacent 24’’ starts to appear small.
Compare this screen’s test results with the competition’s in the Product Face-off section
- Card player, sliding base, USB hub
- 21 % differences in brightness compared to 50 % for the previous generation
- Wide gamut! Reactivity
- H.A.L.T. (Highly Accelerated Life Cycle Testing) certified: very respectable endurance tests
- Very open viewing angles, a little more than the Samsung 305T’s
- Preset colors
- Variable price up to 1900 Euros
- No manual adjustments possible (besides brightness) if you don’t have a Dell computer
- You will need a big graphic card if you want to play on its 2560 x 1600 pixels







Product face-offs










